A downloadable game for Windows, macOS, and Linux

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Available as download on PC, Mac, Linux. 

Kill the Prince?! V (1.0)

"Infiltrate a royal wedding by dressing up in a variety of disguises. Will you fulfill your job to assassinate the prince? Or perhaps..."


Summary:

The countries of Espington and Mien are again at war.

A decisive battle leaves the youngest prince of the Mienese Kingdom in the hands of Espington's War Minister who has plans for his captive. His plan? To marry the prince off to an Espington princess, giving the War Minister a connection to the royal family's table at the reclusive Mienese court.

The prince is shocked. The princess is shocked. The Espington people are outraged.

A revolutionary group refuses to allow the noble bloodline to be tainted. They'll stop at NOTHING to KILL THE PRINCE.

...well, they'll pay someone to KILL THE PRINCE for them.

Congratulations, you've been hired!





Will you follow through on this group's plans to murder this somewhat bookish prince? Or perhaps you have ambitions of your own...


A comedy-slash-political-lite puzzle game made for Nanoreno 2020 by Heiden. 

A quick funny game with one major ending with a few comedic bad ends (if you go looking for them...). With a word count of 5k and 3 CGs, this game can be finished within a single sitting. 


Credits:

Writing, Programming, Art - Heiden

Select Textures by  0melapics / Freepik

Music by  and a variety of public domain classical music. 

Beta testing by: Friends from the Frederick Game Dev club <3, Stanley, Letitia


Hello! I finally finished a Nano game on time! Woaaaahhh;; I'm excited to bring you this short but sweet game. Hope you enjoy! I'd love to hear who your favorite characters were, and if you figured out the identity before you got to the end.

Download

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Click download now to get access to the following files:

KillthePrince-1.1-linux.tar.bz2 192 MB
KillthePrince-1.1-mac.zip 187 MB
KillthePrince-1.1-pc.zip 204 MB

Development log

Comments

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You never fail to make fun games--this one was really cute! I loved the map-based interaction style and how little conversations between other characters slowly tell you the story of what's really going on. Even in a game this short, it really made me want to cheer for our two couples!

Great job! It's really impressive for a game you made so quickly. :D

This is such a fun game. 

I love how maps are used for the majority of it, I make renpy games too, so it was really inspiring to see a game that is less visual novel and more point and click, really shows what you can do with it. 

I look forward to the next thing you make!! 

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I blogged about your game. Feel free to use any pull quotes. 

https://pixelsandpins.com/2020/04/27/visual-novel-a-day-april-20th-april-24th/

This was such a cute game! I really enjoyed playing it!

I really enjoyed this visual novel! Thank you so much for making it.

I loved the writing and the characters. The inventory system was a fun game mechanic for solving puzzles. The jokes also made me laugh out loud.

I've created a VOD recording of my playthrough: Twitch video

Loved the game! And the magnificent moustache!! The ending was so cute and I love the interactive gameplay! Good job!!

aww that was so sweet

I loved the humor of this game as I was playing it, but I also found that I kept fondly recalling the characters after I finished it. I'm really impressed that the dev has managed to craft such a rich world and memorable characters in such a small package. A real gem!

Aw, this is such a sweet comment. Thank you! 

I'm so glad to hear that the characters really came through. And I always love world building so to hear the setting was good too is a big compliment!! 

Thank you so much for playing!

This was fantastic! 
Your outfit system is really cool and a nice take on visual novel puzzles. 
I'd love to see a longer version of the game or something with similar mechanics if you're planning on working on anything post nano. :) 

Oh thank you! I love experimenting with the line between puzzle mechanics and narrative games. 

And I would love to have a longer version of the game, but unfortunately longer games take longer to make, aha; 

If you were interested in a slightly longer game with a similar type of mechanic, Dr. Frank's Build-A-Boyfriend  has a inventory system where you have to use items you've picked up in puzzles in order to advance the plot! That one is around 20k length, so longer than Kill The Prince?!, but can still easily be finished within a day. 

I'm also secretly working on a longer project as well, but because of the length and the fact I can only work on it for so long each day, that one won't be out for at least another year and a half.

Thank you so much for playing, and glad to hear you liked it!! 

such a lovely game! thank you for releasing it!

Glad to hear you liked it! Thank you so much for playing!

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DOWNLOADING THIS NOW!!! I'll comment again when I'm able to play and tell you how much I love it.

Yesss! I'm really excited to hear what you think of this one. There's a little twist at the end... :)